Your first website

Your first website. Made from your phone.

Take one idea from a message to a working preview, with a brief you can copy and a simple way to review what comes back.

You can start with the phone you already have.

A website starts with a few decisions about what you want people to see and do. AI agents can handle the code while you make those decisions. In Thumbs, the conversation happens on your iPhone and the work happens on your cloud computer.

You’ll need an iPhone, a Thumbs early-access invitation, and a supported AI subscription to sign in with. The computer provisioned by your invite already has the agents installed. Your own photos, words, and contact details will help make the site feel like yours.

Thumbs is currently invite only. This guide describes the workflow available to invited users; there is no public app download yet.

Choose one useful page.

For a first version, pick a page with a clear job. A studio site could show your work and help someone book a workshop. A portfolio could explain what you do and make it easy to get in touch.

Write down who the page is for and the one thing you want that person to do. “People in my town who want a pottery class should find the next date and contact me” gives your team a much clearer starting point than “make a nice website.”

Something with your fingerprints on it.

The fictional Sunday studio used in the Thumbs homepage example.

Send a brief in your own words.

You can write the same way you would explain the project to someone helping you. Say what the website is for, what needs to be on it, and what it should feel like. If you have examples you like, tell your team which parts you like about them.

Here is a starting brief you can copy and adapt. Replace the studio and its details with your own project.

A first website brief

Build a one-page website for my pottery studio, Sunday. I want it to feel warm and calm, with plenty of room for photos of my work. Include a short introduction, a gallery, upcoming workshop dates, and a way to contact me. Make it easy to read and use on a phone. Use clearly marked example content for details I haven’t supplied. Send me a working preview before publishing anything.

You do not need to choose a programming language or tell the agent how to arrange its files. Focus on the result you want to see. If something important is missing, your team can ask you about it.

Open the preview and use it like a visitor.

When a preview comes back, open it on your phone. Read the first screen before scrolling. Can someone tell what you do? Is the next step obvious? Then follow the page all the way through.

  • Read the actual words. Replace every example name, date, price, and contact detail that should be yours.
  • Tap the links and buttons. Make sure they take you where you expect.
  • Look at your photos and text together. Ask whether the page feels like your work.
  • Try the contact or booking journey from beginning to end. A good-looking button still needs to lead somewhere useful.

Your taste is useful feedback. You can say that something feels too formal, too crowded, or too much like another site. Point to the part that made you feel that way.

Ask for a specific next change.

You don’t have to get the first brief perfect. A preview gives you something concrete to react to. Keep what works and describe the changes you want to see.

Feedback your team can use

Keep the warm colors. Make the opening headline shorter and move the workshop dates above the gallery. On my phone, the contact button should be easier to find. Send me an updated preview.

A screenshot and a short explanation can help when you are referring to a particular part of the page. After a change, open the preview again and check the part you asked about. You can keep working in the same conversation.

Review the work, then plan the launch.

Before you share the site, ask your team to check the links, the phone layout, and any forms. A Thumbs squad can have a separate agent review the work and report what it finds. You can read the result and ask for any remaining changes.

In Thumbs, the Ship action opens a pull request: a proposed change to the project that can be reviewed before it is merged. Publishing depends on where your website is hosted and how that project is connected. Ask your team to explain the step that makes your particular site public, including any hosting or domain account it needs.

You can start by sharing the working preview with someone who would actually use the site. Their questions will often tell you what to improve next.

A useful next project.

If your new site leads to workshop inquiries you track by hand, a small booking tool could help with that next part of the job. Start with the guide to building a business tool.

Start with Thumbs
Your move

One good idea.
A very good place to start.

Your cloud computer is ready to be yours. Bring an idea and the AI subscription you already use.

Get Thumbs For iPhone. Currently in early access.